Viewer’s movement and expressions are mimicked by an animal’s head which is overlaid on the viewer’s reflection. The resulting effect invites inquiry into issues of self-awareness, empathy and non-verbal communication. A different animal appears every time a person walks in front of the mirror. The … Read More →
Category Archives: Projects
Surveyor
Surveyor Suite is a tool for exploration and re-imagining of the urban environment. The devices are used for performative research and public events. The resulting video, writing and images are collected online. Surveyor is an iPhone app for use with a portable mini projector. A … Read More →
Capacity to act in a world
Human agency is the capacity for human beings to make choices and to impose those choices on the world. It is normally contrasted to natural forces, which are causes involving only unthinking deterministic processes. The capacity of a human to act as an agent invests … Read More →
Forth
Forth is a public art installation commissioned by the University of Central Florida for the Institute for Simulation and Training. Forth employs computer simulation techniques, interactivity and real time audio synthesis to generate a dynamically changing ocean scene. The seascape projected on a large curved … Read More →
Puff
Puff, is a personal emissions visualizer: a lamp in the shape of a cartoon cloud that attaches near the exhaust pipe of one’s car, and dynamically changes color indicating the amount of pollution the car is producing. An accompanying iPhone app provides visual feedback for … Read More →
The Pull
Created in Banff National Park, part tourist-snapshot, part picturesque-postcard-vista, the 10 postcards in the series are a reflection on being out of place and on the resulting perspective which affords one to see the society-encoded social rules in a new light. Short annotation on the … Read More →
Sniff
Sniff is an interactive projection in a storefront window. As the viewer walks by the projection, his movements and gestures are tracked by a computer vision system. A CG dog follows the viewer, dynamically responds to his gestures and changes his behavior based on the … Read More →
Multicam / Immodesty
Created at the Interactivos?08 at Medialab-Prado This system is a prototype for a portable image recording system based on multiple cameras positioned along a path. The cameras will be controlled by a microcontroller, which can assign a time delay to each camera independently. The rig … Read More →
Stability
STABILITY: disaster log The viewer in a gallery handles a small cube. A projection shows an animated world that is implied to exist inside the cube. The physics of the real world are applied to an animated world: the viewer, by manipulating the cube, can … Read More →
Intermediate Technology
This project is a catalog of devices that try to mediate our human’ needs. The project is actually a few years old, but with this rehash the catalog gets a new graphic design and a print version. The devices illustrate the trend which tends to … Read More →
Wildlife
At night a projection from a moving car is shone on the buildings. The car projects a video of a tiger whose movements are programmed to correspond to the speed of the car: as the car moves, the tiger runs along it speeding up and … Read More →
Chase
Animated cartoons keep pace with the car in a never ending chase. Their speed corresponds to the speed of the car. Infantilized representation of concepts of danger, violence, fear, persecution stands in absurd contrast to the stark reality of the urban LA context.
Pornographic Pursuit 2
The participant stands in front of a screen with a video of Marilyn Monroe. To advance the video the viewer has to run. The faster he/she runs, the closer to the normal speed (30 fps) the video plays. Marilyn in the video strips to her … Read More →
Birdplay
Birdplay is a playful investigation of the potentialities in organization of forms. We experience reality from fragments of impressions which dynamically evolve creating moods, feelings, structures. This video is a series of impressions of the sounds and images of the city, where power lines, buildings, … Read More →
The Call
Site specific interactive projection from a vehicle. Projection responds to the RPM of the car engine–as the engine roars, it brings out the beast. Projected on the Oil Museum in Stavanger, Norway and around the city. To see the interaction in the movie below please … Read More →
Dorsal Ventral Asymmetry
Dorsal Ventral Asymmetry is a term in biology that describes the up-down asymmetry in animal body plan. Gravity being what it is, there are lots of inevitable differences between up and down. Down is where the friction is, up is where the sunlight comes from, … Read More →


It’s You
It’s You is an interactive storefront-window projection that explores the mechanisms of public behaviors and the line between the real and constructed social actions. The installation is a rear projection on large storefront window. Human figures crowd around something that they obscure from the pedestrian’s … Read More →